UIBezierPath *maskPath;
maskPath = [UIBezierPath bezierPathWithRoundedRect:view.bounds byRoundingCorners:(UIRectCornerBottomLeft | UIRectCornerBottomRight) cornerRadii:CGSizeMake(20.0, 20.0)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.path = maskPath.CGPath;
view.layer.mask = maskLayer;
(0r)
cell.layer.mask = maskLayer;
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